
Digimon Rumble Arena 2, known as Digimon Battle Chronicle in Japan, is a 2004 Digimon fighting video game released by Bandai Games for the PlayStation 2, GameCube, and the Xbox. It is the sequel to Digimon Rumble Arena and has a similar style of gameplay as Super Smash Bros. Melee, except with a health meter.
It’s hard to appreciate the craze that is Pokemon, Digimon, and Let’s-capture-some-intelligent-and-seemingly-precious-animals-and-make-them-fight-to-the-death-mon. As far as the Saturday morning cartoon tainted hand sees things, there are a lot of cute critters that battle one another and the forces of evil. The other hand that still lives somewhere on Earth is a bit more practical; it sees animal cruelty. Wouldn’t Psyduck and the gang be much happier if children didn’t imprison them in magical balls and force them to combat others of their kind for the sake of some ridiculous tournament? Shouldn’t Pikachu be set free and allowed to roam the grasslands of Nebraka without having to worry about what bloody dragon his punk-ass kid of a tyrannical master forces him to face next?
These are deep questions. We’ll not know for some years what the extent of psychological damage cartoons of this kind have on children is. It’s not as easy as scientifically monitoring a youngling watching Bananas in Pajamas and actually witnessing a perceptible loss of intelligence as the program trudges on, anyway.
Whatever potentially disastrous effects the -mon craze may have on the youth of the world, there’s no denying their appeal in the here and now. They’re the Power Rangers of modern society. And, though these programs may too face the same A.D.D. fate that forced the Pink Ranger into a black hole of drugs and street walking, right now they make money. Enter Digimon Rumble Arena 2, a nifty idea to make heaps of money.
Bandai very carefully looked at the gaming market, scrutinized sales figures, and then came to the conclusion that one of the best ways to usher in a new era of cash generating Digimon products was to emulate the sub-genre Super Smash Bros . created and simultaneously perfected. While this easy selling formula may not be the platinum to that game’s gold, it is a noteworthy, if straightforward effort that will appeal to youngsters, party-gamers, and casual Smashers

| Digimon Rumble Arena 2 | |
|---|---|
| Developer(s) | Bandai Games |
| Publisher(s) | Bandai Games |
| Series | Digimon series |
| Platform(s) | Nintendo GameCube |
| Release date(s) | GameCube
|
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
| Rating(s) |
|
| Media | 1 × DVD-ROM, Nintendo optical disc |
| Input methods | Gamepad |



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